What else should you know? Only world-class Chocobos make it this far. Repeat the process until the … Billy handles the sales of our fine line of nuts and greens, which are essential items when breeding a top-class Chocobo. There are a number of ways to acquire cash in Final Fantasy VII and selling a lot of unused gear should be enough to cover the stables, but the player can earn over a millio… On the other hand, the right kind of Chocobo can cross anything. In the mountains deep within the arctic continent, you’ll find a small house with a strange man named Chocobo Sage. You can only send four chocobos to the fence this way. When you arrive at the Gold Saucer, speak with Ester at the Chocobo Racing forum. Don’t be surprised if he grinds you to a pulp the first few times you race him. You can also pick up an “Enemy Skill” Materia just for stopping by and speaking with his pet Chocobo. Respond with “Wark” and the Chocobos will all do a little dance. Edit. He also helps manage the feeding and tracking of your Chocobos. His name is Choco Bill and he will tell you that the best way to get through the marsh and past the creature that lurks within (the Midgar Zolom) is to capture and ride a Chocobo. Experienced Chocobo jockeys know that speed isn’t everything. The first available spot to get Yuffie is after the Mithril Mine, as it's the first forested area on the world map you'll come to. Just look for their tracks. Then, talk to Choco Billy (the man with the hat) in the stables behind the pen. Because breeding Chocobos isn’t cheap, you’ll never want to start with anything less than a Great Chocobo. Chole helps you keep track of any additional information you might pick up regarding Chocobo breeding. Just remember this: Once you dismount, your Chocobo will high-tail it back to its homelands. Now go back to the Chocobo Ranch. Go inside the rocket ship--you'll have to fight another battle, but it's easily won. Go to the Chocobo Square at the Golden Saucer and speak to Ester, on the upper-left corner of the room (she looks like a bunny…). Honestly, though, any forest in the area will do just fine. You are now in the Junon area and, as mentioned by Elena, Sephiroth was headed to Junon which is where your team is now headed to. Feeding Greens to your Chocobo will raise its statistics, plus it increases the Chocobo’s fondness for you. After capturing a Chocobo, you’re given the option to send it back to the stables. After moving your Chocobos from the pen to the stables, you will be given an assessment of the birds. He then instructs you to talk to Choco Billy, his son, who is located in the barn. After that she’ll ask … Restart your game if you don't get a right colour Chocobo (hold select and start then press R1, R2, L1, L2 twice, If you want to). Our Greens have the following effects: When you feed a green to your Chocobo and its statistics don’t improve, it has reached its maximum potential in that area. Chocobos can travel across land but can’t cross water or mountains without the aid of a man-made path. Afterwards the Chocobo that you warked at will give you your first summon Materia which is called Choco/Mog Materia. You can use the map below to help guide you to the location but essentially the Chocobo Farm is the only location you can currently travel to. Check out the Materia Stat Effects page for more information. If you don’t own any nuts, there is a selection that can be purchased for breeding purposes. Chocobos are fun-loving creatures with gentle demeanours. Walk past the Midgar Zolom to continue on to the cave leading into the Mythril Mine. When you’re interested in doing so, the ranch will guide you through the steps. Or would you like to see the world the way it was meant to be seen, from the back of your very own Chocobo? 4. Sure, you can get away with it in the lower classes, but not in an S Class race. There are no random enemy encounters at any time while you are mounted on your Chocobo so feel free to wander around all you like. The final class is the S Class. This includes: Nuts help determine what kind the baby will resemble. Remember that there are some parts of this planet that just can’t be reached by conventional means. Class A is the toughest of the normal classes, but a “Great” Chocobo can easily trounce the competition. Your tamed chocobos will stay put when you get off of them (no matter where you decide to leave them) and can even ride in the Highwind. Next Page (10) Junon. Now save your game and breed them again with Carob Nut. Return to the Chocobo Ranch and grab another piece of Chocobo Lure Materia in the south-eastern corner of the farm, near the fence where you enter. You can obtain the Fledgling Summoner Trophy by using a Summon Materia. There are several types of Chocobos, some of which you’ll want to avoid. Travel close to the Chocobo footprints nearby to the farm until you encounter a battle which includes a Chocobo. So let’s begin with the Chocobo Search FF7 Remake guide. There you can buy a chocobo lure materia from him. Obviously, the better the nut, the more likely the baby will be stronger than its parents. There are lots of Chocobos to be had, but most are lazy and slow. Called as Chocobo Search, in this side quest, you will have to find three lost Chocobo birds in Sector 5 Slums. Black Chocobos are a product of years of breeding. Alright, ... to reset your game when you get a black chocobo of the wrong sex than it is to fly back and forth between Mideel and Chocobo Ranch for 7 hours because you can only capture four Chocobos at a time and you need a female 'wonderful' chocobo to breed with your male black chocobo. The music will be different, so you will know when it comes. That being said, if you plan on using summons rarely or not at all, you should avoid equipping Choco/Mog or other summon Materia as you come across it. A Chocobo with a high amount of stamina can easily outrun one with better top speed. If you do find him, let Bill’s daughter, Chole, know and she’ll keep track of any information he may give you. Please be aware that it’s possible that other types of greens may exist, but if they do the ranch doesn’t sell them…yet! Chocobo Ranch. Class B is a little faster than Class C, but is still easy to beat. Once Class Zero has got some chocobos the cadets can breed them at the stables to get different variants. With their help, you’ll soon be breeding your very own world-class Chocobos. Select the “Item” command in battle and throw the Green(s) that you purchased to the Chocobo to keep it occupied and then take care of the remaining enemies. Heck… someday you may even see a wild Chocobo running happily along side a pack of Levrikon. Press O to open the northern door, then go into the main room, where Cid will talk to the workers. Beginners may find it a bit of a bother at first, but it’s worth it. Unfortunately, the secret of breeding a Black Chocobo was lost years ago, but there may be someone out there that still might know. After the rocket lifts off, go to the right into the next room and climb up the ladder. Racing chocobos are bred here. Have you ever wanted to race Chocobos at the Gold Saucer? He may even be able to tell you about the Black Chocobo. If you're wanting to get Yuffie, going back to the chocobo ranch is too far back. He has advice on how to raise the Green, Blue, Black, and Gold Chocobos. Choose the first option, then the 4th option, then the top option again. Know when it comes can often find them in the mountains deep within the arctic,! 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